Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zJOxn-sqPOk-BvvRJ-PfrTw-NrYbD | 6/15/5 | 42.3 | 0.52 | 2026-07-02 20:57:00 · 26m 30s | |
| CSGO-mNLBx-Ew5ud-kzbUU-j3Txi-nOGSQ | 15/17/5 | 76.1 | 1.04 | 2026-07-02 17:05:49 · 30m 37s | |
| CSGO-v3r5M-yAysm-a7dqS-8SOBa-y5vTC | 15/12/4 | 97.5 | 1.30 | 2026-06-29 21:08:16 · 28m 13s | |
| CSGO-W3bS2-tEdDs-S6wJv-ByFpt-3fwXD | 21/16/6 | 93.5 | 1.33 | 2026-06-26 19:20:54 · 33m 47s | |
| CSGO-xUGBG-JJA4Y-3okZr-xNrMT-nGCtG | 28/15/5 | 120.3 | 1.75 | 2026-06-26 16:47:16 · 41m 39s | |
| CSGO-y7uN6-2zj3X-PbAbF-7o2yq-WhUzE | 4/14/0 | 26.7 | 0.12 | 2026-06-24 20:52:54 · 21m 27s | |
| CSGO-4pniL-a9kuB-EzrbR-vOC5h-SEKLH | 18/25/4 | 65.7 | 0.69 | 2026-06-24 17:16:44 · 43m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.