Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-S6KQ9-BvLxh-qcSLV-sC4wH-pJGrL | 12/17/5 | 62.1 | 0.88 | 2026-07-05 23:59:23 · 32m 12s | |
| CSGO-Xewe5-GDPQk-G7hJJ-5phXM-hRyQN | 9/15/2 | 62.9 | 0.63 | 2026-07-05 23:21:26 · 21m 27s | |
| CSGO-8oz6A-NPbd6-YZ2ux-9kf4V-7FFdH | 18/12/2 | 89.9 | 1.25 | 2026-07-05 22:39:12 · 33m 17s | |
| CSGO-f8WsB-4kT84-JCxRK-fW4GM-Pn6nM | 13/12/10 | 79.1 | 1.37 | 2026-07-05 22:09:57 · 25m 57s | |
| CSGO-TUJFv-hoDeB-ccdEV-OCYMM-m9hWA | 15/12/2 | 100.7 | 1.38 | 2026-07-05 19:52:29 · 28m 7s | |
| CSGO-DO35M-Bfi6r-4onna-v7dcF-pnj5P | 15/12/3 | 71.8 | 1.19 | 2026-06-27 16:47:08 · 28m 15s | |
| CSGO-zq5jy-jQvDV-VySjt-HfJoC-ox6iL | 18/18/5 | 77.3 | 1.07 | 2026-06-27 16:11:32 · 32m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.