Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-pG3iD-CTFWU-zBaOX-euSjm-a3acP | 11/17/2 | 69.1 | 0.82 | 2026-07-03 18:49:56 · 25m 41s | |
| CSGO-iGtyq-u853u-m4Syb-6qMBt-osMHA | 20/13/13 | 100.8 | 1.63 | 2026-07-03 11:25:43 · 33m 46s | |
| CSGO-AaVQT-8fBE5-wxkMo-eacCm-uXNtQ | 27/19/9 | 102.7 | 1.48 | 2026-06-30 17:14:45 · 47m 27s | |
| CSGO-PAzcd-SysNV-pJoHd-wEjLK-SyCJC | 11/15/5 | 65.6 | 0.88 | 2026-06-25 18:21:49 · 28m 33s | |
| CSGO-RZow6-e2Gtr-qtJFF-B5DKY-jkiaB | 15/16/6 | 87.3 | 1.14 | 2026-06-25 17:43:54 · 35m 30s | |
| CSGO-i3QHH-tcLWC-FuZ89-WDpse-YYmQD | 19/20/13 | 92.9 | 1.11 | 2026-06-23 17:03:18 · 46m 10s | |
| CSGO-h2AFY-nfJbd-4hR5L-3sU7C-4cEZG | 20/17/6 | 95.3 | 1.29 | 2026-06-06 11:20:22 · 41m 39s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.