Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-v9GYv-HWyBr-pGWJ9-6bsOY-J6BxH | 21/17/4 | 112.6 | 1.33 | 2026-07-04 19:31:38 · 34m 20s | |
| CSGO-x8ouF-GYffX-REczo-R7EPK-q8tCQ | 17/16/1 | 109.6 | 1.31 | 2026-07-03 19:18:17 · 27m 39s | |
| CSGO-fWpmJ-U2aZW-HMUrK-u9zyh-SuHaA | 27/21/8 | 98.7 | 1.37 | 2026-07-03 18:27:19 · 46m 33s | |
| CSGO-bFB33-THTKn-XXDxk-XYXPz-GBCYN | 16/18/8 | 88.4 | 1.07 | 2026-07-03 17:41:00 · 37m 49s | |
| CSGO-aPbeD-HNOcw-6LyOZ-N4XEd-hYivN | 21/20/4 | 93.4 | 1.24 | 2026-07-01 21:12:10 · 38m 7s | |
| CSGO-MFYbZ-ZAXeK-HLC37-iPVuL-Vb37M | 12/19/4 | 79.2 | 0.81 | 2026-06-30 21:41:02 · 34m 59s | |
| CSGO-kJPyP-8smce-NqpSc-bj2UT-HRz6A | 21/19/4 | 94.0 | 1.29 | 2026-06-30 20:59:58 · 38m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.