Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-tKi3t-ZHyOa-WWd4r-fU7a5-dLaxJ | 14/8/4 | 108.7 | 1.54 | 2026-07-02 16:47:19 · 22m 46s | |
| CSGO-FsZjf-RMQ58-fjezZ-8tFTX-v5TCP | 6/14/2 | 56.2 | 0.49 | 2026-07-02 16:24:48 · 20m 55s | |
| CSGO-ZGukW-jCKiA-XMx3P-DN857-cAhaB | 15/16/4 | 70.8 | 1.07 | 2026-07-01 17:15:38 · 37m 57s | |
| CSGO-WWavf-onO4z-f9Bw5-CWt8p-PXOYE | 9/14/2 | 52.6 | 0.62 | 2026-07-01 16:43:46 · 25m 3s | |
| CSGO-HCw9U-TLBj4-vomxx-pP5Ox-hCyDK | 13/14/1 | 81.8 | 1.02 | 2026-07-01 16:14:39 · 24m 29s | |
| CSGO-Dx9Hf-tGaC5-xFiNA-a29cc-DuQVP | 8/11/2 | 68.0 | 0.68 | 2026-06-30 16:01:15 · 13m 48s | |
| CSGO-nEWWs-3zAQi-kcymS-kTNZJ-9Sm6J | 10/11/2 | 66.1 | 1.01 | 2026-06-24 14:59:41 · 15m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.