Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-VLF9d-e82E2-GWj4J-wOhLu-j34uC | 13/17/5 | 56.1 | 0.79 | 2026-07-06 22:15:37 · 30m 11s | |
| CSGO-BFzKo-ssRW3-QyXB7-3FJiP-HnF8D | 15/18/4 | 55.8 | 0.91 | 2026-07-06 21:29:15 · 34m 51s | |
| CSGO-si6zN-iVfX8-kCAUh-6T8d5-KBdqA | 5/13/5 | 45.1 | 0.36 | 2026-07-06 21:00:46 · 18m 56s | |
| CSGO-w2dyY-ywYMC-BWhTh-W6wPR-McXTB | 7/15/4 | 60.0 | 0.68 | 2026-07-06 19:28:35 · 29m 2s | |
| CSGO-t7t3w-6Jvsb-wsuRC-RFD7x-OfX2Q | 16/14/1 | 68.8 | 1.15 | 2026-07-06 17:35:23 · 31m 35s | |
| CSGO-ryCqF-Epbpu-sPmvQ-M4d4i-2NKDR | 8/15/2 | 63.2 | 0.62 | 2026-07-06 17:02:34 · 28m 28s | |
| CSGO-j58qS-mGbf9-Y2v9Z-Ucymu-JfX2Q | 9/14/4 | 73.1 | 0.83 | 2026-07-06 12:22:20 · 28m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.