Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dQzJC-MLV3d-rUULL-v5yTf-mj5ZJ | 6/16/4 | 60.2 | 0.41 | 2026-07-03 15:54:41 · 29m 41s | |
| CSGO-PaTVF-zhPAh-qquVw-WqHGP-Qbj9Q | 17/17/4 | 63.2 | 1.07 | 2026-06-30 20:53:05 · 40m 30s | |
| CSGO-XmhPy-DGoQu-P3c59-UNq68-hd5yD | 9/17/3 | 50.5 | 0.59 | 2026-06-30 13:20:26 · 33m 54s | |
| CSGO-OY779-VUNtJ-4PDGD-RvJ6D-OycBN | 8/17/7 | 56.7 | 0.63 | 2026-06-29 19:09:11 · 35m 27s | |
| CSGO-A5V4u-FsUdx-Jacrs-vrN3S-awkMC | 22/17/2 | 89.5 | 1.26 | 2026-06-26 18:40:17 · 42m 36s | |
| CSGO-GKojy-N8BTJ-ORnNi-Z35wH-dJxsP | 10/15/5 | 80.2 | 0.87 | 2026-06-23 13:25:13 · 29m 32s | |
| CSGO-msLGs-ZUYnJ-wcFty-mkwvn-aiZtH | 23/16/4 | 87.8 | 1.30 | 2026-06-10 06:34:41 · 32m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.