Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-oy2eR-eVzJq-FaF2b-2qANJ-9Sm6J | 13/17/6 | 70.3 | 0.88 | 2026-07-04 19:53:17 · 37m 51s | |
| CSGO-rEa3P-A6A2O-FtcaH-8qqFw-XfP7B | 16/11/4 | 77.5 | 1.28 | 2026-07-04 18:34:20 · 34m 5s | |
| CSGO-cvAxO-7za82-GfpkH-E3XJf-cEbJD | 19/13/5 | 91.5 | 1.42 | 2026-07-03 23:13:18 · 34m 16s | |
| CSGO-qnDSr-GKvdv-3rHpn-7cr4v-JCjjD | 9/11/4 | 65.4 | 0.88 | 2026-07-03 22:42:44 · 27m 9s | |
| CSGO-YZiaE-Beiia-mMuGO-maVtM-W8diK | 26/10/2 | 120.0 | 1.90 | 2026-07-03 04:38:55 · 29m 50s | |
| CSGO-WccXj-wGWH8-MmnGv-xh8Sq-f3acP | 23/21/7 | 73.3 | 1.14 | 2026-07-01 22:00:47 · 50m 48s | |
| CSGO-yhOyY-TNQ7h-zVh4y-ikVJi-WZ8SA | 21/16/3 | 97.2 | 1.36 | 2026-06-26 17:45:11 · 35m 35s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.