Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-uPTpZ-eEamS-5XrAD-R3V2s-TrJTK | 19/18/7 | 83.3 | 1.19 | 2026-07-05 20:26:22 · 38m 43s | |
| CSGO-zq5Oy-YOHOa-4Vdnf-UjmY2-kVSFE | 8/19/8 | 67.8 | 0.67 | 2026-07-05 19:40:28 · 38m 37s | |
| CSGO-XnEH5-XGCvN-KOdRq-rmddV-eZhzO | 15/14/6 | 81.7 | 1.18 | 2026-07-05 18:58:42 · 31m 3s | |
| CSGO-HpH4i-Mex8N-KOOTC-aAhjP-xvkbN | 4/17/3 | 46.7 | 0.20 | 2026-07-05 18:34:04 · 22m 24s | |
| CSGO-2aYw3-vsuZp-NJCSr-XbprY-zFqqK | 6/14/4 | 42.2 | 0.46 | 2026-07-05 16:30:29 · 26m 7s | |
| CSGO-bEeWk-sejOT-X5tc3-T8DN9-eAFKO | 15/16/11 | 101.3 | 1.28 | 2026-07-05 15:50:25 · 33m 38s | |
| CSGO-seaqB-VzRVV-6bBAx-UoAFz-OVkTL | 14/11/7 | 90.7 | 1.29 | 2026-07-05 15:11:02 · 29m 57s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.