insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
28
TeamDocks
our rating
Best match
17–12 · 1.21
Overpass · peak rating
Matches analysed
2 · 0.67 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.82 · Weak
HS % 48.0% · Normal
Spray Control 58.6 · Normal
Preaim 7.1° · Normal
CS2 Hours
2,153h
plausible
Account Age
10y
10 months
Steam Level
11
Bans
0
clean
Games
46
4,248h total
Friends
86
Country
LVLV
TeamDocks Rating
28
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
28
our skill index
Ø Rating
0.67
Ø K/D
0.82
Ø ADR
53.7
Ø KAST
47.2%
Ø HS
48%
Kill-level signals
Wallbang Kills
10%
Smoke Kills
5%
Ø Kill Distance
23.6m
Duel & utility signals
Ø Utility Dmg
0
HE + molotov, per match
Ø Equip Value
$2,956
post-buy, per round
Full-buy Win
70%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

28
050100
Impact Rating7ADR20KAST0K/D18Headshot %56Spray Control59Counter-Strafe92Flash Quality33
Counter-Strafe 92
10% weight +8.8
Spray Control 58.6
11% weight +6.7
Headshot % 48%
8% weight +4.3
ADR 53.7
14% weight +2.9
K/D 0.82
11% weight +2.1
Impact Rating 0.67
27% weight +1.9
Flash Quality 33%
5% weight +1.6
KAST 47.2%
14% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.