Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-SM94t-LNPJY-d65Cy-Orrhk-m3taL | 26/16/4 | 99.0 | 1.58 | 2026-07-07 21:39:24 · 38m 16s | |
| CSGO-YM4ye-eq83P-cbdns-OnbJc-vEkwG | 16/13/7 | 94.3 | 1.38 | 2026-07-06 22:33:04 · 26m 7s | |
| CSGO-wUwVT-LNVmd-u59Cb-i5Zf3-hMFyB | 17/17/3 | 76.6 | 0.97 | 2026-07-06 21:57:25 · 33m 8s | |
| CSGO-xRUJ3-yuNvq-GAOWE-5Ai8Z-8ZPmH | 19/19/12 | 75.7 | 1.15 | 2026-07-05 12:36:17 · 50m 36s | |
| CSGO-ZiJHP-q66yH-UA2Xs-YAqqH-28CBM | 14/20/4 | 47.8 | 0.71 | 2026-07-02 22:37:47 · 46m 40s | |
| CSGO-se3ky-bzFEw-a5hJn-SdYC5-cpxMM | 30/20/6 | 93.0 | 1.42 | 2026-06-30 21:57:26 · 61m 29s | |
| CSGO-QHk6U-aorVv-QUM6e-sHLz2-sq2AC | 16/16/8 | 77.1 | 1.12 | 2026-06-30 21:13:48 · 34m 29s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.