Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-jJLpc-hukZk-cyAL6-dmaDT-3vKjC | 23/21/11 | 92.7 | 1.32 | 2026-07-01 20:30:38 · 47m 30s | |
| CSGO-9sJJn-SHsFL-fqHb4-pdoAC-OA7dK | 16/12/4 | 79.8 | 1.34 | 2026-07-01 19:52:33 · 35m 12s | |
| CSGO-AYuf3-oJtOu-H2T79-BxWdt-3fwXD | 26/12/7 | 127.1 | 1.93 | 2026-06-30 20:28:32 · 32m 54s | |
| CSGO-cNjAe-JGUra-CmfaP-QWKcE-vycuB | 26/16/3 | 111.7 | 1.58 | 2026-06-30 19:41:35 · 42m 40s | |
| CSGO-e7sxc-Ji6Yx-PU7af-qYe8X-BZAYN | 23/16/4 | 83.1 | 1.43 | 2026-06-29 19:41:54 · 43m 5s | |
| CSGO-3uT8J-tpruz-x9TzR-9ZktV-rG64E | 14/23/11 | 67.8 | 0.74 | 2026-06-24 20:33:19 · 46m 15s | |
| CSGO-A8HnX-Q3n9K-prNXU-YQtnu-JNCEB | 25/21/8 | 91.0 | 1.34 | 2026-06-24 19:31:48 · 46m 29s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.