Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-NswTB-R9LNL-wByQd-rXB2n-TO2xK | 18/21/3 | 52.9 | 0.82 | 2026-06-23 03:46:29 · 47m 54s | |
| CSGO-VRd95-42HWx-d3jLs-6n7nP-xkJ9P | 11/16/3 | 57.6 | 0.84 | 2026-06-23 03:08:58 · 33m 41s | |
| CSGO-TwD3k-ru5ak-36wL5-v8NB4-O2GGG | 12/8/3 | 75.6 | 1.36 | 2026-06-23 02:39:25 · 22m 42s | |
| CSGO-Bs3hG-Ua6mJ-pTimj-CVXYG-zbZYO | 14/18/1 | 68.0 | 0.76 | 2026-06-19 02:10:44 · 32m 31s | |
| CSGO-N6e2e-tkr6x-omBYL-tY2Bk-3svoO | 11/16/4 | 49.0 | 0.79 | 2026-06-19 01:25:51 · 33m 26s | |
| CSGO-3LDoX-Caju4-ZOXPN-H2qWk-ps68F | 14/18/0 | 56.6 | 0.76 | 2026-06-19 00:46:32 · 36m 9s | |
| CSGO-aU35Y-YUb7j-LFyfY-6DRxj-3svoO | 5/9/2 | 27.8 | 0.62 | 2026-06-19 00:16:45 · 26m 14s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.