Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-EDEdj-PJYMn-KfdBh-ckbO2-RrSnB | 20/15/6 | 96.8 | 1.33 | 2026-07-05 08:46:05 · 33m 10s | |
| CSGO-EXjQi-sGnLf-sYZhs-4zm2J-D9axJ | 17/21/9 | 65.4 | 1.00 | 2026-06-30 20:18:37 · 40m 2s | |
| CSGO-QWoJK-uDkwY-OPcx2-KeGRU-n6iPK | 17/16/9 | 103.5 | 1.28 | 2026-06-29 18:10:50 · 37m 54s | |
| CSGO-kpNFy-pKqsi-cFyPR-hENFY-s6iPK | 14/16/4 | 74.4 | 0.92 | 2026-06-27 14:49:27 · 35m 38s | |
| CSGO-iUsES-Kn5MZ-qro3A-mufXE-OycBN | 16/16/7 | 78.5 | 1.18 | 2026-06-27 11:51:27 · 29m 47s | |
| CSGO-EEFGR-qVUuw-XZWHH-ZDarh-xjTOG | 10/19/4 | 62.9 | 0.68 | 2026-06-25 18:30:41 · 35m 34s | |
| CSGO-sSdtr-mSPDo-U8aKm-vZ6WB-3oZEC | 13/15/7 | 82.7 | 1.12 | 2026-06-24 19:34:20 · 28m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.