Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2hchM-ttB7j-p2HvC-EES43-xLqRP | 25/19/8 | 127.8 | 1.72 | 2026-07-03 22:26:45 · 27m 11s | |
| CSGO-bw7LP-i8FjX-782wp-5SePi-OO2xK | 14/19/3 | 72.9 | 0.82 | 2026-07-03 21:43:46 · 35m 34s | |
| CSGO-yDoX2-PtqLY-tb29q-Jtcoi-q4yUO | 22/17/4 | 91.2 | 1.34 | 2026-07-03 20:51:59 · 36m 48s | |
| CSGO-fAqdO-PYGb2-xy3ku-3x23v-8rP3A | 18/11/5 | 102.5 | 1.59 | 2026-07-02 23:03:55 · 23m 21s | |
| CSGO-7mA8Y-WyDZP-6EN4J-fx69G-5SsuL | 14/20/7 | 88.7 | 1.00 | 2026-07-01 20:34:40 · 36m 20s | |
| CSGO-mQOQi-jooJY-JWFd3-d94Go-iNBYN | 10/16/3 | 57.7 | 0.63 | 2026-06-27 22:33:18 · 32m 27s | |
| CSGO-RabTD-JwXF9-9WNQs-qJFw9-u9OtQ | 14/14/4 | 94.1 | 1.09 | 2026-06-23 20:33:38 · 31m 50s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.