Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-32.7%Peak single-match outcome anomaly 47/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 2.41 across 5 of our matches (penalty scales above 1.4)
80% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
Low mean preaim 6.35° with a tight 5.76° spread across 68 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 5 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-r4Py3-RsTdK-aCm6L-2WcSq-ihtnC | 15/12/5 | 77.1 | 1.19 | 2026-07-03 23:57:56 · 35m 54s | |
| CSGO-rxsbC-CV49t-TMhuD-Na6ko-HOH8D | 27/12/3 | 114.6 | 1.78 | 2026-07-03 21:53:50 · 39m 46s | |
| CSGO-whxQk-H9pFc-RJkDu-eqTiJ-9cEZG | 25/6/6 | 123.9 | 2.16 | 2026-07-02 14:29:49 · 28m 34s | |
| CSGO-xbQ8h-HfvRy-9ooub-cZRPB-GzyDK | 27/11/6 | 117.4 | 1.86 | 2026-07-01 18:11:01 · 35m 23s | |
| CSGO-mQvuB-7qXSe-OpayE-uodz2-VeruL | 31/16/4 | 119.7 | 1.89 | 2026-06-21 11:10:44 · 36m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.