76561198230062784
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-8.1%Peak single-match outcome anomaly 25.9/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
TeamDocks rating & ADR trend · last 5 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-qfB8d-3vqzN-pekFF-NC8Oh-CY5dK | 19/17/2 | 81.5 | 1.27 | 2026-06-29 15:39:32 · 29m 3s | |
| CSGO-iLEyV-YqSLS-6Lwio-HitkT-MQCmQ | 6/14/1 | 57.4 | 0.46 | 2026-06-25 19:36:30 · 22m 2s | |
| CSGO-SOZHJ-THsdR-Pjhah-exWPs-qrzED | 18/10/3 | 102.8 | 1.69 | 2026-06-25 10:56:28 · 21m 31s | |
| CSGO-WwoHz-EiMww-Hpqpk-CqyxE-ZoZUN | 15/18/1 | 53.1 | 0.81 | 2026-06-14 20:24:57 · 36m 14s | |
| CSGO-Khr6S-tvOdR-PRmvC-xVxoW-Bkb3K | 26/16/3 | 107.5 | 1.68 | 2026-06-13 22:56:54 · 37m 33s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.