Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-pFaBL-anDYi-uOsHx-WoO7v-QMqBE | 18/16/3 | 86.6 | 1.28 | 2026-07-06 16:47:08 · 33m 47s | |
| CSGO-SyvFw-mcc6h-j6fqA-WLL6p-724BO | 19/14/7 | 97.9 | 1.41 | 2026-07-05 15:20:26 · 34m 9s | |
| CSGO-srzDQ-u8S6M-pssA8-Y4OfD-My6SA | 28/17/6 | 92.7 | 1.47 | 2026-07-04 16:49:28 · 39m 43s | |
| CSGO-yzQVA-KypPr-CrMr3-s63PT-vaChP | 17/18/6 | 87.7 | 1.17 | 2026-07-04 15:57:01 · 33m 32s | |
| CSGO-cbxzt-6WVOd-OKX82-cesmy-5AnkP | 16/10/4 | 96.8 | 1.61 | 2026-07-04 15:27:04 · 25m 38s | |
| CSGO-LfCra-Zvjk6-jpQaG-SYrxu-C34BO | 24/18/7 | 109.8 | 1.45 | 2026-07-03 18:52:45 · 44m 59s | |
| CSGO-KMH5M-f6H5X-Pavr7-Qa68t-C34BO | 15/9/2 | 68.6 | 1.31 | 2026-07-03 18:15:25 · 32m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.