Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dLKqw-DojRX-F8mzU-dBj8M-3cUiA | 24/16/6 | 92.3 | 1.47 | 2026-06-24 20:13:51 · 42m 12s | |
| CSGO-mpwwZ-xiDna-bodEk-LMGc6-6UbpG | 23/16/5 | 124.0 | 1.50 | 2026-06-24 19:33:38 · 36m 5s | |
| CSGO-z9WF9-R5YLe-JdDfx-GtJTj-AiywQ | 21/11/4 | 109.4 | 1.70 | 2026-06-24 18:58:04 · 30m 57s | |
| CSGO-NEfKF-pMfei-kJpt8-2CdKw-vrzED | 17/15/2 | 95.6 | 1.24 | 2026-06-24 18:26:11 · 26m 9s | |
| CSGO-LKNKa-zk8Li-SyCYH-HAGK3-VUPRO | 12/14/4 | 77.9 | 0.98 | 2026-06-22 19:25:16 · 26m 44s | |
| CSGO-iif43-4G7hz-uX5Uy-w5Xp4-6ePNN | 20/17/5 | 93.8 | 1.32 | 2026-06-22 18:07:13 · 35m 44s | |
| CSGO-5Wqx5-vPctb-WVa5K-7MafL-mxF4C | 16/13/2 | 83.6 | 1.32 | 2026-06-22 17:36:07 · 26m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.