Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-kZaLj-UzAMa-wDudZ-iVry2-zz8aC | 8/16/7 | 68.3 | 0.71 | 2026-07-06 17:23:52 · 38m 15s | |
| CSGO-kEvuu-Qoioc-ZyH7o-kpERU-XF95Q | 8/17/5 | 53.3 | 0.57 | 2026-07-05 19:28:16 · 25m 58s | |
| CSGO-8hxNL-mbohz-VXjYt-jTHSq-vhjTL | 11/11/8 | 70.2 | 1.10 | 2026-07-03 15:23:51 · 31m 27s | |
| CSGO-pfwBv-r9MDs-nDrNm-nfeAM-A8wwQ | 11/10/4 | 82.0 | 1.28 | 2026-07-03 14:58:39 · 22m 5s | |
| CSGO-eeXMr-LcV2W-MPFLa-rnFr9-udueM | 11/11/1 | 66.8 | 0.91 | 2026-07-01 18:47:41 · 25m 59s | |
| CSGO-Ky8Li-oFmAz-8Biw5-GOakH-V9PYE | 8/12/11 | 86.7 | 1.04 | 2026-07-01 17:00:44 · 31m 46s | |
| CSGO-nqB8E-qKtze-vRttP-8pWbj-djEuA | 15/19/4 | 65.1 | 0.86 | 2026-06-26 17:37:53 · 38m 32s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.