Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-DAwjk-Uvwum-Yze6J-7JbJc-FZieC | 14/8/7 | 106.8 | 1.67 | 2026-07-05 23:10:44 · 21m 40s | |
| CSGO-YzX6b-4Azoy-rLLfu-FfSON-hRyQN | 6/17/4 | 44.3 | 0.38 | 2026-07-05 22:33:24 · 25m 14s | |
| CSGO-QSDoS-sXu2F-5hN95-Dnjta-wPdKP | 19/14/6 | 110.9 | 1.41 | 2026-07-05 19:13:51 · 28m 57s | |
| CSGO-AbCGt-U35RZ-BZdx9-SeZbc-habAB | 20/14/4 | 116.0 | 1.59 | 2026-07-04 20:58:33 · 28m 46s | |
| CSGO-OHBak-pN23p-bBEEB-pOsQ7-uzpcG | 16/16/9 | 89.5 | 1.13 | 2026-07-04 20:26:11 · 28m 41s | |
| CSGO-imyN6-76BCr-PSLxH-BYDOa-FvxfF | 19/17/6 | 92.9 | 1.15 | 2026-06-27 13:19:51 · 34m 32s | |
| CSGO-2FSGC-uuUm5-rw3F6-Avoc6-Mzi5P | 18/8/8 | 105.6 | 1.84 | 2026-06-27 12:55:59 · 21m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.