76561198208954836

nuke
italy
cache
dust2
grail
train
agency
office
anubis
mirage
warden
shelter
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
57
TeamDocks
our rating
93
Aim
leetify
56
Positioning
leetify
24
Utility
leetify
Best match
30–13 · 2.14
Vertigo · peak rating
Matches analysed
23 · 1.13 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.08 · Normal
HS % 72.0% · Suspicious
Spray Control 53.4 · Weak
Preaim 8.1° · Normal
Counter-Strafing 81.6% · Normal
Time to Damage 573ms · Normal
CS2 Hours
private
Account Age
11y
6 months
Steam Level
94
Bans
0
clean
Games
private
Friends
629
Country
FIFI
TeamDocks Rating
57
23 matches with us
database

TeamDocks Match Data

23 matches · our own demo analysis
Performance
TD Rating
57
our skill index
Ø Rating
1.13
Ø K/D
1.08
Ø ADR
85
Ø KAST
67.8%
Ø HS
72%
Kill-level signals
Wallbang Kills
4.3%
Smoke Kills
2%
Ø Kill Distance
17.6m
Duel & utility signals
Opening Duel Win
47.9%
69–75 openings
Trade Kills
64
teammate deaths avenged
Clutch Win
13.3%
6/45 1vX won
Ø Utility Dmg
15.4
HE + molotov, per match
Ø Equip Value
$3,492
post-buy, per round
Full-buy Win
57.1%
rounds won on a full buy
military_tech

TeamDocks Rating

23 matches · high confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

57
050100
Impact Rating53ADR64KAST51K/D40Headshot %100Spray Control53Counter-Strafe78Flash Quality17
Impact Rating 1.13
27% weight +14.1
ADR 85
14% weight +9.1
Headshot % 72%
8% weight +7.6
Counter-Strafe 78
10% weight +7.4
KAST 67.8%
14% weight +7.3
Spray Control 53.4
11% weight +6.1
K/D 1.08
11% weight +4.6
Flash Quality 17%
5% weight +0.8

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.