76561198208954836
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-8.6%Peak single-match outcome anomaly 50.9/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 23 analyzed matches reads as variance, not a pattern.
4.3% of kills through walls across 23 analyzed matches (penalty scales above 4%)
3.5% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 23 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-EWfNM-8fJt7-SonUK-44wLv-rVC7K | 9/16/4 | 63.9 | 0.68 | 2026-07-06 00:03:58 · 24m 24s | |
| CSGO-VLA76-RnSAr-6xO9B-7w3hq-f3acP | 26/14/6 | 121.5 | 1.72 | 2026-07-05 23:35:35 · 23m 42s | |
| CSGO-qriBJ-9AouB-cfsXB-zmhiV-bmPhG | 21/20/4 | 92.8 | 1.11 | 2026-07-05 22:59:21 · 31m 17s | |
| CSGO-r2pH3-4Gtbi-SSFM7-xpkEz-vVkDA | 18/18/4 | 81.1 | 0.98 | 2026-07-05 22:11:44 · 41m 18s | |
| CSGO-secbW-OZVnw-XhNPr-mFvAt-uWq7C | 27/16/3 | 112.6 | 1.68 | 2026-07-05 20:41:06 · 30m 45s | |
| CSGO-zKPO6-QhAA3-3QcP3-cVvjE-zn33L | 19/19/10 | 83.7 | 1.15 | 2026-07-05 20:02:46 · 33m 30s | |
| CSGO-j6tNi-P4AV7-p7Gx3-iK5Ru-jBcBN | 23/14/2 | 85.8 | 1.42 | 2026-07-05 19:19:02 · 30m 44s | |
| CSGO-J6QkD-eyHvy-DSVG8-sN2km-HYjaB | 20/17/7 | 98.3 | 1.37 | 2026-07-05 18:46:30 · 30m 47s | |
| CSGO-kAjVG-45Hnm-Vo787-OGE4S-6QaJD | 16/14/2 | 99.6 | 1.25 | 2026-07-05 18:21:04 · 23m 1s | |
| CSGO-PdjfR-Y2sxX-cZ6hu-aCXR4-SpeOQ | 9/19/6 | 49.1 | 0.62 | 2026-07-05 16:55:20 · 32m 23s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.