Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zN9yb-KqxJM-mKQ6n-QWNZQ-EJyXD | 16/17/5 | 82.0 | 1.13 | 2026-07-02 22:07:35 · 38m 25s | |
| CSGO-sTX6r-QwXLB-7dkts-yTvwn-7NKDR | 11/14/3 | 75.6 | 1.00 | 2026-07-01 23:23:57 · 19m 14s | |
| CSGO-L4Vdz-XSV7p-OnnWz-pYZDm-qYBEB | 15/21/4 | 79.1 | 0.89 | 2026-07-01 22:38:11 · 32m 13s | |
| CSGO-pv5uN-cwOjx-So3TE-CZyRA-vdueM | 8/14/5 | 88.3 | 0.68 | 2026-07-01 22:14:43 · 21m 17s | |
| CSGO-mOT8k-ON44f-FQZzq-UrVKT-x62NF | 25/21/8 | 93.8 | 1.27 | 2026-06-28 22:40:14 · 53m 17s | |
| CSGO-fEuUF-VRBNd-xddkQ-fGKJ7-meAtG | 21/16/7 | 119.3 | 1.49 | 2026-06-20 23:09:07 · 34m 47s | |
| CSGO-DWKQB-LXrMf-JTGq3-tRqDe-muW5F | 8/15/1 | 64.1 | 0.62 | 2026-06-20 22:41:05 · 22m 29s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.