Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-p6yHd-NcEmO-SpK3C-ZcaLo-HOH8D | 5/15/7 | 55.3 | 0.51 | 2026-07-05 20:48:12 · 23m 1s | |
| CSGO-JqSMS-6osHu-v5Et3-7MAeA-QKD7K | 20/24/6 | 67.4 | 1.08 | 2026-07-05 19:49:50 · 48m 49s | |
| CSGO-k989f-Tou4h-V5oit-kvdFz-OfDxH | 17/16/3 | 83.6 | 1.22 | 2026-07-05 19:05:10 · 33m 48s | |
| CSGO-aYq45-W8vCx-MEd3H-rOX5h-kYBEB | 12/19/5 | 70.3 | 0.80 | 2026-07-02 02:40:28 · 31m 52s | |
| CSGO-t3Twh-57FLx-3MnGO-czMij-2sUvD | 20/17/8 | 84.4 | 1.26 | 2026-07-01 03:48:22 · 34m 29s | |
| CSGO-XhT93-JAHsf-NKzvC-FbPML-Z9JjC | 16/19/3 | 71.0 | 1.00 | 2026-06-25 00:01:07 · 31m 58s | |
| CSGO-4e8AE-yo8k2-Xa4Qt-DkQey-oBCJC | 18/20/2 | 71.8 | 1.02 | 2026-06-24 23:11:30 · 41m 14s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.