Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dczB5-SZDBA-QKNks-BrCkf-REDVF | 9/17/2 | 44.0 | 0.40 | 2026-07-03 06:39:24 · 31m 11s | |
| CSGO-m5eQZ-j2oc7-aosE9-U7RrD-vycuB | 28/19/5 | 83.6 | 1.42 | 2026-06-22 20:29:51 · 50m 33s | |
| CSGO-t6eSi-ewJ6M-Wv9pP-FK99D-V9jbN | 22/8/6 | 103.2 | 1.89 | 2026-06-22 19:50:29 · 32m 53s | |
| CSGO-f7oPp-HBhDu-AxwNv-cbP8p-3WfnL | 9/17/6 | 72.3 | 0.80 | 2026-06-10 21:48:54 · 31m 14s | |
| CSGO-9b3Xp-AYXMq-qztXB-RjXaE-RdNEL | 19/20/15 | 78.4 | 1.14 | 2026-06-10 20:41:19 · 53m 29s | |
| CSGO-Tco6b-9dnTi-vJmnZ-YwGMY-5PAwO | 13/13/4 | 67.9 | 1.09 | 2026-06-10 20:00:08 · 37m 46s | |
| CSGO-3BszD-QyJao-PrdZ8-63dQB-8TryM | 12/7/4 | 83.6 | 1.36 | 2026-06-10 19:19:05 · 27m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.