Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-6JEhW-aOkLb-mqFpL-T6Ydx-zWq7C | 12/15/1 | 70.7 | 0.95 | 2026-07-04 17:50:01 · 27m 41s | |
| CSGO-W6BsM-wGjnQ-xuhCw-mhUzL-5RfCG | 20/12/3 | 88.8 | 1.53 | 2026-07-03 22:06:44 · 28m 51s | |
| CSGO-7zYFL-9ppBu-rwnWY-oUtbB-kdbhQ | 11/11/2 | 62.4 | 0.92 | 2026-06-28 14:54:51 · 28m 22s | |
| CSGO-JBNuH-7DDte-i5Yto-M5Qn8-XpeOQ | 20/14/8 | 83.9 | 1.35 | 2026-06-24 20:14:57 · 41m 30s | |
| CSGO-kNAoM-9UYid-tbote-WbmUO-mvMpP | 11/9/5 | 78.4 | 1.32 | 2026-06-22 20:03:54 · 23m 49s | |
| CSGO-EpqzX-OTOzi-Yv6Jo-ka5Cj-wDe4D | 17/15/4 | 67.8 | 1.15 | 2026-06-20 19:55:36 · 37m 30s | |
| CSGO-9DDad-MeF9n-CMhJA-wPO5m-qhjTL | 5/4/3 | 91.2 | 1.44 | 2026-06-20 19:40:10 · 11m 54s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.