76561198198428753

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76561198198428753

edin
jura
nuke
italy
cache
dust2
grail
mills
train
office
anubis
basalt
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
40
TeamDocks
our rating
55
Aim
leetify
48
Positioning
leetify
64
Utility
leetify
Best match
13–21 · 0.80
Inferno · peak rating
Matches analysed
2 · 0.77 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.56 · Weak
HS % 60.8% · Slightly Sus
Spray Control 64.1 · Normal
Preaim 4.7° · Slightly Sus
Counter-Strafing 70.1% · Normal
Time to Damage 651ms · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
40
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
40
our skill index
Ø Rating
0.77
Ø K/D
0.56
Ø ADR
53.1
Ø KAST
75.4%
Ø HS
60.8%
Kill-level signals
Wallbang Kills
5.6%
Smoke Kills
5.6%
Ø Kill Distance
14.8m
Duel & utility signals
Opening Duel Win
53.3%
8–7 openings
Trade Kills
1
teammate deaths avenged
Ø Utility Dmg
72
HE + molotov, per match
Ø Equip Value
$3,587
post-buy, per round
Full-buy Win
72.7%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

40
050100
Impact Rating17ADR19KAST73K/D0Headshot %82Spray Control64Counter-Strafe78Flash Quality38
KAST 75.4%
14% weight +10.4
Counter-Strafe 78
10% weight +7.4
Spray Control 64.1
11% weight +7.3
Headshot % 60.8%
8% weight +6.2
Impact Rating 0.77
27% weight +4.5
ADR 53.1
14% weight +2.7
Flash Quality 38%
5% weight +1.8
K/D 0.56
11% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.