Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-St6KF-BXrBG-QNu5L-i3LC4-kLzkG | 7/16/5 | 48.7 | 0.51 | 2026-07-02 18:28:14 · 28m 55s | |
| CSGO-bTox5-G4BjH-tNLOv-z2Loy-NVddJ | 26/15/4 | 112.0 | 1.67 | 2026-07-01 17:39:58 · 35m 12s | |
| CSGO-eZrvj-i2Upe-zaPuZ-EYHfw-s2ohH | 14/19/10 | 72.3 | 1.00 | 2026-07-01 16:45:05 · 44m 12s | |
| CSGO-ianHc-B5Qqm-xyR3C-dxVYO-nbRuK | 5/14/2 | 46.5 | 0.37 | 2026-06-28 18:55:07 · 19m 16s | |
| CSGO-vKaqj-2B43E-4DJHi-zuOqV-8Q9zP | 12/18/2 | 67.0 | 0.80 | 2026-06-27 20:34:53 · 35m 40s | |
| CSGO-WabmT-sfeTs-2xj53-Voz29-6xEOP | 20/19/6 | 93.4 | 1.21 | 2026-06-27 19:41:46 · 39m 24s | |
| CSGO-QakVF-wouCa-RGk84-hBZav-zhJaA | 25/14/4 | 89.6 | 1.50 | 2026-06-27 18:56:23 · 36m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.