Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4LUGK-subms-EOfER-J8WaU-6QaJD | 20/15/4 | 93.7 | 1.35 | 2026-07-06 18:11:58 · 35m 57s | |
| CSGO-TY5tJ-skdRZ-PRrGw-a39kW-YkkfO | 16/16/6 | 70.4 | 1.05 | 2026-07-03 20:57:57 · 32m 8s | |
| CSGO-GkJDc-WZc2u-7SOos-e5x4J-6xUWJ | 18/6/3 | 91.0 | 1.70 | 2026-06-28 16:36:21 · 24m 38s | |
| CSGO-POL7N-ZFv8X-zROY2-rLs4o-isMHA | 18/10/6 | 112.7 | 1.63 | 2026-06-28 16:04:52 · 27m 38s | |
| CSGO-pyJZ2-HAVED-D3JoO-heQub-z53JE | 25/9/5 | 118.0 | 2.00 | 2026-06-28 15:34:22 · 26m 42s | |
| CSGO-oL5x5-2fcRf-tDxS2-HOGOf-V5UrC | 18/14/6 | 75.4 | 1.27 | 2026-06-25 17:53:04 · 33m 53s | |
| CSGO-4LiaL-fsGL7-6UWmv-bSiGV-Y7edJ | 23/14/5 | 102.3 | 1.55 | 2026-06-23 18:04:45 · 30m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.