Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-9.6%Peak single-match outcome anomaly 30.3/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bn4OJ-JmnEU-pL3F6-pYSB9-PzBND | 25/16/4 | 104.0 | 1.50 | 2026-07-04 00:39:07 · 43m 52s | |
| CSGO-NEVzR-Z874Q-z3dAu-zqy3k-wDe4D | 23/16/6 | 118.1 | 1.53 | 2026-07-03 23:55:06 · 35m 6s | |
| CSGO-RxVwq-PA3Xt-wUmyH-iperc-NuHaA | 20/16/8 | 100.5 | 1.45 | 2026-07-03 23:08:34 · 36m 57s | |
| CSGO-EtFBK-duExH-VPOHQ-cNXSR-E8V5F | 33/19/6 | 137.8 | 1.84 | 2026-07-03 22:26:25 · 39m 8s | |
| CSGO-CVSMP-Wz6DJ-5oh2z-GGtFa-KQM6H | 13/17/6 | 66.5 | 0.91 | 2026-06-28 20:55:49 · 43m 9s | |
| CSGO-UWa3P-kZQ35-siMEd-FA3x7-xyZQM | 23/17/3 | 114.0 | 1.50 | 2026-06-28 20:17:42 · 33m 32s | |
| CSGO-6vsuW-WDbCV-kNxTB-8RYJu-FhnEM | 19/13/6 | 105.5 | 1.43 | 2026-06-24 22:49:45 · 27m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.