Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xqZEk-baFYx-PdnZ7-hv4ah-CY5dK | 9/11/7 | 56.3 | 0.82 | 2026-07-05 08:20:52 · 29m 6s | |
| CSGO-GTjfU-JtiWa-N3Fa6-Sp5LE-Yyv9H | 11/17/3 | 65.6 | 0.85 | 2026-07-05 07:45:57 · 28m 26s | |
| CSGO-Ednkc-8TNDi-LGSop-OT44h-ViZtH | 12/16/3 | 51.1 | 0.85 | 2026-06-29 04:46:56 · 36m 59s | |
| CSGO-4JjR9-dBaHq-N9aO7-993Hh-kYBEB | 12/14/12 | 89.8 | 1.22 | 2026-06-28 07:36:12 · 29m 27s | |
| CSGO-OSkjw-CAmFv-67cfX-phuws-ECBcO | 10/16/7 | 55.2 | 0.81 | 2026-06-28 06:57:40 · 34m 36s | |
| CSGO-A2OA8-hxkYh-wFnkU-K5oCa-rjNYE | 4/17/6 | 43.0 | 0.24 | 2026-06-28 06:27:20 · 26m 58s | |
| CSGO-Rf3Q9-YdyDr-Wx49f-3rznd-L5WwP | 3/14/1 | 35.7 | -0.01 | 2026-06-27 06:57:53 · 21m 30s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.