Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-sLusr-U5eSN-zvqzQ-WNpYF-v8CBM | 22/16/6 | 92.1 | 1.35 | 2026-07-03 03:23:53 · 34m 20s | |
| CSGO-UFvvM-fSw9v-eVjOm-XOjrB-feQ3A | 15/16/6 | 78.7 | 1.11 | 2026-07-03 02:13:50 · 33m 47s | |
| CSGO-HE33h-8ys2r-aiZmH-nBY8R-7mw9H | 16/13/5 | 68.1 | 1.18 | 2026-06-30 10:42:49 · 31m 2s | |
| CSGO-XkOt7-TCooA-U8ipA-4SPBX-yjDFN | 15/10/5 | 75.6 | 1.28 | 2026-06-27 21:22:58 · 35m 56s | |
| CSGO-y8Wq3-83qCV-RN6L6-GyKzf-9YKsE | 4/12/1 | 34.2 | 0.33 | 2026-06-27 12:15:13 · 17m 52s | |
| CSGO-SZ3sR-TRuSP-k7nO7-GuKB4-kAXHK | 15/7/3 | 71.6 | 1.50 | 2026-06-26 11:13:32 · 30m 27s | |
| CSGO-29ydB-KxaeB-QsJBc-OuKBD-EdWXC | 9/17/4 | 53.2 | 0.64 | 2026-06-18 09:57:58 · 40m 18s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.