Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bo4Kb-Qt2jm-na9FP-3fCpN-SSUnB | 11/17/5 | 66.6 | 0.82 | 2026-07-05 17:30:38 · 36m 57s | |
| CSGO-vzxAr-OzuFn-7HPyu-6HHpB-NdT4M | 10/15/2 | 79.4 | 0.75 | 2026-07-04 13:16:48 · 29m 51s | |
| CSGO-rTSUn-N8eQt-tMNNM-ENN4X-yjDFN | 12/16/8 | 74.5 | 0.87 | 2026-07-04 12:43:36 · 29m 33s | |
| CSGO-VX2Yp-KYUCr-BvNZ4-CuCn6-t9H5O | 10/14/6 | 68.2 | 0.99 | 2026-07-02 11:57:22 · 32m 23s | |
| CSGO-2S2Vj-pmDUk-Zk9YQ-tAZqX-4EacP | 13/9/7 | 79.2 | 1.29 | 2026-06-28 10:07:00 · 28m 4s | |
| CSGO-jeT57-iYzYf-YzeRj-oqw8d-U5O3A | 19/8/8 | 126.5 | 1.87 | 2026-06-15 01:53:52 · 27m 27s | |
| CSGO-LhUAD-pYaBr-r3HXe-opZFt-QsXfE | 10/16/6 | 72.5 | 0.75 | 2026-06-09 22:20:11 · 31m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.