76561198186505065
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+5%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-15.6%Peak single-match outcome anomaly 14.4/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
4.3% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
Low mean preaim 5.69° with a tight 5.89° spread across 48 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 4 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-GJA8L-P9qvn-q7ciu-s2WMh-tDDmQ | 17/15/3 | 83.5 | 1.20 | 2026-07-03 17:36:08 · 39m 4s | |
| CSGO-E9Tn9-4uFu9-sYLGX-3BW9v-QWJeB | 12/14/5 | 47.2 | 0.79 | 2026-07-02 16:42:28 · 31m 41s | |
| CSGO-HZDSk-QH7y8-KqpZ2-yeoK2-CLtCQ | 15/17/9 | 85.7 | 1.05 | 2026-06-29 14:27:18 · 31m 35s | |
| CSGO-SxR6K-Znv8v-pwoMT-MOsu5-meAtG | 26/22/8 | 96.8 | 1.32 | 2026-06-22 11:11:23 · 52m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.