Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-KbacO-edn9s-yxLS8-hxecf-w4OJM | 11/15/5 | 86.1 | 0.97 | 2026-07-05 13:36:42 · 26m 5s | |
| CSGO-WvyZR-2WGw9-mYQzJ-ubOVt-nCHCF | 9/14/3 | 64.5 | 0.70 | 2026-06-27 23:24:34 · 22m 23s | |
| CSGO-zWTea-tTfYT-x9CUm-i7Vwq-MOBJC | 13/17/7 | 96.8 | 0.98 | 2026-06-27 22:56:23 · 25m 23s | |
| CSGO-2rkJO-L7Lsf-NAhHK-aAnbM-K8o3B | 12/19/9 | 81.7 | 0.83 | 2026-06-27 20:47:56 · 32m 57s | |
| CSGO-pd8cD-5ORSW-5cStd-dVFqw-zePNN | 9/14/6 | 79.4 | 0.80 | 2026-06-27 20:18:30 · 21m 10s | |
| CSGO-WqXU5-D6kNN-XUYSe-4Syhi-p4XbD | 17/14/3 | 86.7 | 1.28 | 2026-06-27 10:06:32 · 23m 17s | |
| CSGO-hjZHE-Uvjze-KjOeW-mDfa7-TAqVQ | 9/14/8 | 78.7 | 0.93 | 2026-06-27 09:39:37 · 21m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.