Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-eYjRQ-dNWct-OLhmw-uq9NF-BoL2G | 13/16/1 | 68.6 | 0.85 | 2026-07-01 17:42:48 · 27m 36s | |
| CSGO-C53tm-vykVa-tXZtO-Utwv5-SVKaA | 11/14/4 | 70.5 | 0.82 | 2026-07-01 17:12:14 · 26m 18s | |
| CSGO-EVhxn-oPOdO-cBckN-xSTLa-cF95Q | 12/19/10 | 75.8 | 0.83 | 2026-06-30 14:17:27 · 36m 49s | |
| CSGO-6GiAk-OAvT6-zQh37-FPJsK-8HsiB | 12/16/3 | 52.9 | 0.80 | 2026-06-30 13:39:02 · 33m 18s | |
| CSGO-fcRsD-dN4PG-A9Nfd-34NEU-EwiWA | 12/16/4 | 67.1 | 0.87 | 2026-06-24 20:25:16 · 28m 28s | |
| CSGO-TN2oR-42fK8-pspzh-hQcxd-2ZeuB | 15/17/4 | 70.0 | 0.89 | 2026-06-24 19:40:53 · 35m 46s | |
| CSGO-v9Ar4-DjiZk-4m4Eq-TvxHG-2dZbD | 16/13/4 | 72.1 | 1.23 | 2026-06-24 19:01:09 · 31m 13s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.