Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-an2Ps-7HQeS-2ZhzD-dBiDr-3MEKO | 11/13/3 | 66.4 | 0.87 | 2026-06-25 18:48:00 · 24m 26s | |
| CSGO-aPjDK-GuRyq-FdxSN-6qQzP-qaChP | 12/17/8 | 77.3 | 0.85 | 2026-06-25 17:56:40 · 43m 9s | |
| CSGO-wMEFV-9KxYJ-RHASA-3DJ9z-kVSFE | 12/17/6 | 93.0 | 0.87 | 2026-06-25 15:52:42 · 39m 18s | |
| CSGO-yx4dH-M3EaY-sfWpv-LZKwF-bJQBD | 12/18/11 | 77.1 | 0.93 | 2026-06-22 20:35:24 · 44m 42s | |
| CSGO-O6U2j-D4xeE-Xtjd8-oiRUd-ciQZQ | 18/18/5 | 73.7 | 1.05 | 2026-06-22 16:19:58 · 40m 43s | |
| CSGO-TrhSx-ffyZL-2NYCa-RAV5W-QQksF | 12/16/2 | 79.8 | 0.87 | 2026-06-22 15:44:44 · 29m 32s | |
| CSGO-HbJbj-usLq9-JioaK-o3fvF-sH2cQ | 20/13/4 | 105.8 | 1.56 | 2026-06-18 18:19:04 · 33m 39s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.