Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-fKvhH-J5p4m-mPMmC-VUiXc-DuQVP | 10/17/2 | 54.5 | 0.50 | 2026-07-05 12:29:43 · 33m 35s | |
| CSGO-jvMwo-Rp4yh-Rj2Em-pHJKc-8PbEC | 3/20/2 | 26.1 | 0.18 | 2026-07-03 19:19:52 · 31m 50s | |
| CSGO-TWLKo-J9jjh-skS6F-RAFEf-2XmfO | 14/23/11 | 62.3 | 0.83 | 2026-06-30 17:42:32 · 49m 10s | |
| CSGO-2n6JZ-V9cTt-HLTbn-v5tCd-sY2tJ | 13/15/1 | 65.4 | 0.86 | 2026-06-28 19:51:34 · 23m 29s | |
| CSGO-ouBQ2-THi2h-R8VdN-ubLLF-woHGG | 10/16/1 | 47.2 | 0.75 | 2026-06-28 19:22:11 · 25m 24s | |
| CSGO-nDGR5-6faqO-MnzNG-Y8OuW-YvDBM | 6/14/5 | 40.6 | 0.54 | 2026-06-28 14:36:03 · 26m 20s | |
| CSGO-zQqzb-7vzUQ-ZNs6i-zhJFm-MEuWK | 11/18/2 | 64.5 | 0.71 | 2026-06-28 14:00:03 · 31m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.