Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-efOWb-d7CKo-hJZpR-4k6YD-kyLwF | 23/14/5 | 111.5 | 1.49 | 2026-07-06 19:30:37 · 33m 0s | |
| CSGO-8jmbN-82QiH-P9MpG-zAbfu-osMHA | 7/16/1 | 36.3 | 0.36 | 2026-06-29 18:21:03 · 21m 56s | |
| CSGO-vwBV3-YXmRr-a3YCA-dci96-2LJjC | 8/16/1 | 57.2 | 0.51 | 2026-06-26 15:06:21 · 30m 16s | |
| CSGO-aM8ks-HZa45-ZFEoO-AwCqh-DFAkE | 12/16/5 | 66.6 | 0.87 | 2026-06-25 15:53:13 · 33m 19s | |
| CSGO-eGWnE-2yM9v-bnToB-SSELe-dPVeL | 22/19/4 | 97.3 | 1.40 | 2026-06-18 22:07:59 · 42m 4s | |
| CSGO-RWAM5-wQMY6-p3hRn-mpFQo-xiHeB | 13/14/4 | 87.5 | 1.06 | 2026-06-17 21:38:47 · 29m 10s | |
| CSGO-f5ixT-DWUSk-missR-TPbJY-8krFF | 27/15/5 | 108.4 | 1.62 | 2026-06-17 10:12:17 · 41m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.