Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-11.7%Peak single-match outcome anomaly 17/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
9.7% of kills through smoke (penalty scales above 8%)
Low mean preaim 6.66° with a tight 5.33° spread across 48 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 6 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-pfHGr-U3p4k-DsnsP-tJoqw-zWq7C | 14/14/4 | 56.1 | 0.89 | 2026-06-28 15:00:35 · 27m 28s | |
| CSGO-6Syu7-JkeyW-yLh57-Z5sKq-HDpcG | 21/14/4 | 94.1 | 1.55 | 2026-06-28 14:13:04 · 32m 59s | |
| CSGO-zUt6H-K6LAU-Tx8jF-JYyRY-pQzMM | 9/16/6 | 46.6 | 0.69 | 2026-06-22 16:44:49 · 38m 32s | |
| CSGO-2P2ok-6iCRD-8cvZo-LNiQT-iQtWK | 8/9/4 | 72.8 | 1.05 | 2026-06-20 14:59:56 · 19m 1s | |
| CSGO-iViXk-YK2aU-h4uoL-iOGUz-feAtG | 9/16/8 | 50.3 | 0.73 | 2026-06-20 14:21:52 · 33m 19s | |
| CSGO-Y8VMB-ujymj-qtCd8-Omssm-Eis8O | 11/13/3 | 63.8 | 0.91 | 2026-06-20 13:50:17 · 27m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.