76561198169351311
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-22.5%Peak single-match outcome anomaly 18.3/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
5.6% of kills through walls across 6 analyzed matches (penalty scales above 4%)
Mean preaim 5.3° with only 4.43° spread across 56 ranged kills - crosshair sits on target far too consistently; human aim varies much more shot-to-shot even at a high level
TeamDocks rating & ADR trend · last 6 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-X7F52-5jsKY-tw74W-NFoN3-HrGdH | 11/13/4 | 62.0 | 0.85 | 2026-07-01 20:29:49 · 31m 27s | |
| CSGO-noMvz-SrsUV-36HLv-jpQVt-FhnEM | 17/17/3 | 86.0 | 1.07 | 2026-06-29 20:23:49 · 38m 40s | |
| CSGO-Fori7-nYkda-pczcX-wmTip-d34uC | 16/18/4 | 70.9 | 1.00 | 2026-06-28 20:13:54 · 38m 6s | |
| CSGO-pBscz-A2jxT-qHibf-Rv899-7dKTK | 23/20/5 | 106.5 | 1.38 | 2026-06-28 19:22:15 · 37m 28s | |
| CSGO-w7aXr-83zCf-nQjx8-RXTVz-CCLwF | 21/11/2 | 95.0 | 1.61 | 2026-06-26 22:28:25 · 28m 57s | |
| CSGO-KOHSi-GVq2x-2PeAJ-y2rk4-dV4RG | 19/17/8 | 97.3 | 1.24 | 2026-06-26 21:50:45 · 34m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.