76561198168888980
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Wallbang/smoke/distance signals need at least 2 of this player's matches processed with kill-level analysis - will fill in as more of their matches get analyzed.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-3.2%Peak single-match outcome anomaly 18.7/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — only 1 of this player's matches analyzed so far, so this is provisional.
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zOD9A-aT8q5-c57ww-SZ6wv-RhC3J | 22/17/8 | 109.1 | 1.50 | 2026-07-01 18:00:55 · 34m 44s | |
| CSGO-xc2FP-538yd-dL6KB-uM8Wr-khRVP | 18/11/5 | 106.3 | 1.62 | 2026-07-01 17:20:27 · 34m 19s | |
| CSGO-SOopo-CndjO-AAXdm-fOdiU-3ZPmH | 12/17/4 | 102.5 | 1.01 | 2026-07-01 16:38:32 · 25m 57s | |
| CSGO-zS4Mt-dbbUW-Pb5bC-2ACad-wErmJ | 4/16/4 | 54.4 | 0.35 | 2026-07-01 16:06:16 · 24m 31s | |
| CSGO-uMy7v-Lkr6a-CeP8Z-tNMzC-ox6iL | 27/15/5 | 114.9 | 1.71 | 2026-06-30 16:01:36 · 40m 27s | |
| CSGO-mLObd-bZbQq-uXCG8-5uovD-KKoJN | 20/18/6 | 105.7 | 1.26 | 2026-06-30 15:23:07 · 34m 43s | |
| CSGO-r9QGk-CFGaS-WkLDE-hj9BH-moyHL | 22/20/8 | 123.0 | 1.39 | 2026-06-30 14:40:37 · 38m 40s | |
| CSGO-k7yf2-rXyYu-RMiLH-WN7ce-KtcZH | 11/18/10 | 72.9 | 0.85 | 2026-06-29 14:58:44 · 27m 52s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.