Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Ros5X-aipbN-rMjva-muZzd-tF7yD | 8/14/2 | 64.4 | 0.59 | 2026-07-03 21:25:35 · 25m 1s | |
| CSGO-qnqqa-mxjqm-9GdDi-fKKa5-WMwzF | 13/18/5 | 62.2 | 0.82 | 2026-07-03 20:38:43 · 37m 44s | |
| CSGO-oJH9s-C4uJE-zvU9U-Ou6yt-RsdVG | 19/18/4 | 102.0 | 1.18 | 2026-07-03 19:52:25 · 35m 6s | |
| CSGO-JGuQn-LKZKC-TQFqu-P5adZ-568CH | 15/17/6 | 76.2 | 0.98 | 2026-07-03 18:55:11 · 33m 21s | |
| CSGO-PjFGA-Txa9W-QARsS-xo3Yy-9f4NF | 24/21/9 | 81.1 | 1.31 | 2026-07-03 17:59:09 · 49m 44s | |
| CSGO-HW22s-RBZdd-n4sRA-Z25sP-d7xbE | 8/13/4 | 74.3 | 0.85 | 2026-07-03 17:32:28 · 22m 0s | |
| CSGO-jcHqv-C2HOK-JwfDt-bVShP-mRXXC | 7/14/2 | 43.3 | 0.54 | 2026-06-25 19:31:12 · 29m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.