76561198166111123
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-7.3%Peak single-match outcome anomaly 21.5/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 19 analyzed matches reads as variance, not a pattern.
8.3% of kills through smoke (penalty scales above 8%)
Low mean preaim 6.72° with a tight 5.8° spread across 152 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 21 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Pr54W-Hatbu-FThHc-Nsr9J-wS3ED | 12/18/8 | 71.0 | 0.87 | 2026-07-05 19:29:18 · 35m 53s | |
| CSGO-UY6Qb-CsBJN-cakJY-vtqa6-ZympQ | 11/18/4 | 59.5 | 0.74 | 2026-07-05 18:42:10 · 39m 22s | |
| CSGO-fy55O-Kqj2t-7tyuy-OL4wy-CVMfN | 13/11/4 | 90.1 | 1.24 | 2026-07-04 20:26:22 · 28m 21s | |
| CSGO-touXb-RjCNb-6SNtY-o7asf-ttB3J | 14/10/5 | 71.9 | 1.20 | 2026-07-04 19:44:59 · 33m 41s | |
| CSGO-wqwPX-ADuzW-ZzqZ4-57RSy-8fwXD | 10/16/3 | 70.6 | 0.78 | 2026-07-04 19:06:07 · 28m 37s | |
| CSGO-wdNSp-FohtS-HoYyK-SOZJE-8oZEC | 8/15/5 | 54.6 | 0.64 | 2026-07-03 22:56:29 · 34m 41s | |
| CSGO-cNohf-9Tpi3-CpEPw-P7EeH-YSEdH | 10/17/9 | 65.2 | 0.88 | 2026-07-03 21:50:08 · 27m 14s | |
| CSGO-BaQPJ-seGbf-hoeOq-w6jsD-oncFO | 14/16/5 | 95.6 | 1.12 | 2026-07-03 21:06:20 · 34m 32s | |
| CSGO-eNawA-QJhdK-2ABbJ-SGyNW-jvV9G | 18/20/6 | 82.6 | 1.13 | 2026-07-02 19:09:49 · 48m 24s | |
| CSGO-ErKcn-yczyK-7VFLW-2b63z-t2uWK | 10/15/3 | 60.4 | 0.74 | 2026-07-02 18:28:17 · 35m 13s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.