Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-EkOPc-tKWyO-CNmLN-pzTfX-cQaYO | 15/14/6 | 87.1 | 1.17 | 2026-07-07 21:15:41 · 24m 8s | |
| CSGO-4r3wW-scy56-Bio6d-dE9mS-Q8urD | 22/19/5 | 101.7 | 1.33 | 2026-07-06 16:45:07 · 38m 12s | |
| CSGO-UhOMv-pnBzZ-F8csF-G5mHs-oCi5P | 15/14/0 | 104.4 | 1.10 | 2026-07-01 20:21:31 · 21m 12s | |
| CSGO-B2EMK-7ToxK-zfhry-OywiC-OA7dK | 15/18/4 | 85.4 | 0.90 | 2026-07-01 17:38:09 · 31m 18s | |
| CSGO-XJumo-tizb3-TepTE-eEriq-3MEKO | 25/16/7 | 120.8 | 1.66 | 2026-06-29 17:03:46 · 38m 13s | |
| CSGO-OYv5p-vKP4T-ELXEq-VtSAQ-mRXXC | 27/17/3 | 102.0 | 1.63 | 2026-06-26 22:00:08 · 34m 0s | |
| CSGO-iY3kf-Hy3Uf-cK9Zm-4KMdw-zWq7C | 27/14/4 | 121.8 | 1.73 | 2026-06-25 22:00:05 · 34m 44s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.