Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-deT92-a9uJm-FdA45-KenTf-K564E | 17/18/7 | 86.5 | 1.10 | 2026-07-08 16:41:36 · 29m 36s | |
| CSGO-o7cEz-wvmVU-VAbOM-U3DZ5-ppNAK | 12/9/6 | 84.2 | 1.38 | 2026-07-04 18:22:42 · 21m 34s | |
| CSGO-zjkTz-272JD-M62LQ-d8mCt-osMHA | 7/11/3 | 36.8 | 0.77 | 2026-07-04 17:51:57 · 27m 30s | |
| CSGO-XXGcL-sFWvN-Hk8cR-ZaF4b-vPDRE | 18/8/5 | 118.1 | 1.78 | 2026-07-04 17:24:20 · 23m 28s | |
| CSGO-hy9oS-fp53Y-HsfWW-FOKSE-hKbtH | 8/16/5 | 88.6 | 0.71 | 2026-07-04 14:11:11 · 23m 23s | |
| CSGO-QPWuf-SJ8x3-dKHda-6qM5U-eR9jE | 15/18/6 | 94.9 | 1.11 | 2026-07-01 12:11:05 · 30m 1s | |
| CSGO-wbqJD-QWeaC-kSuv4-u4ive-h5EiJ | 4/5/3 | 43.2 | 1.01 | 2026-06-24 22:59:57 · 13m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.