Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 17 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-emr3C-XvjsF-qZWy6-9kiFV-j7xbE | 14/17/3 | 57.5 | 0.84 | 2026-06-28 17:43:55 · 40m 58s | |
| CSGO-Rucnf-y66Qi-sHhVG-jWqEu-yCfyC | 11/18/3 | 61.1 | 0.73 | 2026-06-27 20:25:18 · 33m 52s | |
| CSGO-q5Oan-bmviH-x4hML-6y4Hh-htRBD | 23/18/5 | 104.3 | 1.44 | 2026-06-27 19:45:12 · 36m 52s | |
| CSGO-d3JLQ-zQe82-hQMLe-H4DwU-nmheC | 17/14/5 | 103.8 | 1.29 | 2026-06-26 12:34:03 · 27m 48s | |
| CSGO-M7SSJ-PRBpp-bqkki-TZKrx-cMfrM | de_sanctum |
11/7/3 | 98.4 | 1.33 | 2026-06-26 09:49:21 · 12m 0s |
| CSGO-RBRCT-MBLZP-wu22y-Bu83S-u7GaA | 10/9/0 | 67.8 | 0.97 | 2026-06-26 09:36:11 · 10m 53s | |
| CSGO-quCFN-nNmyc-N767Y-mf9HW-MkuzF | 12/7/3 | 91.9 | 1.43 | 2026-06-26 00:22:58 · 8m 50s | |
| CSGO-hhFq6-VXdpB-rCHMj-CPokA-QzBND | 34/11/2 | 144.6 | 2.23 | 2026-06-25 23:45:21 · 32m 49s | |
| CSGO-ydhrU-enrDm-C5Zth-ZhWQb-7PVPA | 22/16/4 | 92.0 | 1.36 | 2026-06-25 23:03:52 · 35m 56s | |
| CSGO-hBLUJ-yqfhN-JOwcq-FAauP-DbtSJ | 15/18/4 | 81.6 | 0.92 | 2026-06-22 21:06:06 · 30m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.