insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
54
TeamDocks
our rating
Best match
21–16 · 1.41
Mirage · peak rating
Matches analysed
2 · 1.05 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.91 · Normal
HS % 56.0% · Normal
Spray Control 59.9 · Normal
Preaim 11.9° · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
54
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
54
our skill index
Ø Rating
1.05
Ø K/D
0.91
Ø ADR
85.9
Ø KAST
67.5%
Ø HS
56%
Kill-level signals
Wallbang Kills
3.4%
Smoke Kills
13.8%
Ø Kill Distance
19.4m
Duel & utility signals
Opening Duel Win
47.6%
10–11 openings
Trade Kills
2
teammate deaths avenged
Ø Utility Dmg
25
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,329
post-buy, per round
Full-buy Win
73.3%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

54
050100
Impact Rating45ADR66KAST50K/D26Headshot %72Spray Control60Counter-Strafe84Flash Quality44
Impact Rating 1.05
27% weight +12.0
ADR 85.9
14% weight +9.4
Counter-Strafe 84
10% weight +8.0
KAST 67.5%
14% weight +7.1
Spray Control 59.9
11% weight +6.9
Headshot % 56%
8% weight +5.5
K/D 0.91
11% weight +3.0
Flash Quality 44%
5% weight +2.1

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.