Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-FFvz8-dEtSO-8XPvP-pdEuK-m9hWA | 14/13/5 | 78.9 | 1.23 | 2026-07-04 16:45:41 · 32m 5s | |
| CSGO-pOYfs-qBw3N-ioNaG-stKew-sfkPK | 10/15/6 | 44.3 | 0.67 | 2026-07-01 19:08:28 · 28m 29s | |
| CSGO-ikQrz-txNYu-kdbYO-vGdRR-imoUE | 18/15/1 | 102.3 | 1.30 | 2026-07-01 18:39:34 · 25m 51s | |
| CSGO-FDO7t-4CKcw-rMk9F-aE6oB-soi9Q | 22/15/7 | 80.6 | 1.55 | 2026-06-28 16:17:11 · 32m 46s | |
| CSGO-R4OXe-knKzx-FM3cD-dc3D9-XpeOQ | 14/13/11 | 113.7 | 1.35 | 2026-06-24 18:08:35 · 23m 56s | |
| CSGO-2rw4o-5BRT2-GEp43-jKKGb-cvmHB | 23/18/7 | 94.5 | 1.40 | 2026-06-17 19:37:17 · 38m 57s | |
| CSGO-Xb5KA-js28c-cfkOT-3XmeG-dJxsP | 15/16/8 | 81.3 | 1.09 | 2026-06-17 18:48:53 · 33m 32s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.