Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-P2SVi-v4yVi-J7xi4-NGTuh-q4yUO | 16/13/7 | 74.1 | 1.28 | 2026-07-05 17:28:03 · 29m 39s | |
| CSGO-i5SfA-baDyR-iE2h2-LCGsv-MrSnB | 15/17/6 | 74.9 | 1.13 | 2026-07-02 19:51:58 · 36m 46s | |
| CSGO-c6THv-tQ6hF-PRwkh-vbJPu-NWqNO | 19/15/3 | 90.6 | 1.37 | 2026-07-02 19:11:26 · 33m 32s | |
| CSGO-oXWRd-xkR3q-YjHtY-bZzhO-x7D7K | 9/20/4 | 52.7 | 0.57 | 2026-07-01 19:16:32 · 36m 32s | |
| CSGO-uVcev-3oOyY-Ovmpz-kco4f-DFAkE | 16/18/11 | 80.2 | 1.09 | 2026-06-29 18:23:53 · 39m 41s | |
| CSGO-R8aws-Q4izK-kVpit-nOEfh-YYmQD | 14/25/10 | 60.1 | 0.76 | 2026-06-24 18:03:26 · 49m 37s | |
| CSGO-tZRuP-qvMby-EMuqh-eHBR2-2zYUN | 14/16/4 | 76.9 | 0.99 | 2026-06-13 22:14:49 · 37m 54s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.